rance he
"I am a Entertainment Designer with a strong focus on combat, system design, and worldbuilding. With hands-on experience in game mechanics and technical implementation, I bridge design, programming, and art to create engaging gameplay. Passionate about exploring unique mechanics and refining player experiences, I continuously analyze and iterate to push game design forward."
COMBAT/SYSTEM/TECHNICAL/WORLDBUILD/MECHANIC
GAMES
Exploring unique combat and mechanics experiences through personal game concepts
COLLABORATION
Bringing ideas to life through teamwork and creative synergy
MORE
A deeper look into my personal informations, contact, and journey