rance he

"I am a Entertainment Designer with a strong focus on combat, system design, and worldbuilding. With hands-on experience in game mechanics and technical implementation, I bridge design, programming, and art to create engaging gameplay. Passionate about exploring unique mechanics and refining player experiences, I continuously analyze and iterate to push game design forward."

COMBAT/SYSTEM/TECHNICAL/WORLDBUILD/MECHANIC

GAMES

Exploring unique combat and mechanics experiences through personal game concepts

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COLLABORATION

Bringing ideas to life through teamwork and creative synergy

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MORE

A deeper look into my personal informations, contact, and journey

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