RUIN

Game Genre

Action-Adventure Game

β€œAll the strong wishes from the human will create a creature.”

Bad emotion/wishes will become bad creature, but good emotion/wishes will become good creature.

The remaining human and good creatures rebuilds a new civilization, while working hard to build their new sactuary, they found scattered records of a varity of past human culture, they quickly began to imitate them.

A flourishing epoch of peace and cooperation between humans and creature. ame

GAMEPLAY

Players can jump, climb walls, and traverse different environments with fluid parkour systems, designed to give the player a sense of tension and linner flow on the level.

Melee Combat:

Emphasizing parry, dodge, and counter techniques. These elements involve dynamic camera shifts to intensify the action and make every move feel impactful.

Skill Release Phase:

After successful combat maneuvers, a skill gauge fills up. When triggered, the game enters a world-pause mode, where time slows down, allowing for visually striking skill releases.

Small trailer

Level go through